Power grid


Trying out a new boardgame at a friends place. As the name suggest it’s about building power plants to provide electricity to the cities. I think it’s a cool game, with a lot of tactic and little luck. Which is fun. You need plenty of time when playing, especially the first time. The reason is that every round is split up into five phases. With buying buildings, material to produce electricity, and buying buildings.

Immutability, my super power

Been reading Descartes today, about “The Principal of Material Things”. It was a good read, and I learned a new word, immutability (click the read more for the wikipedia article). Which means something like God cannot change. Then I thought to my self how cool it would be to have a kind of immutability as a super power. With a kind of immutability,  I mean that I would be free from change (not God), this would trump powers like immortality and regenerative healing. Since both let your body change and probably become old and useless. That’s especially the case with immortality, since you only power is to live for ever. Though, this could be fixed with adding more power. Still with several power slots available I would choose immutability as my main power.

So what would be your super powers?

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